Source / pinned edition

Durak

Source of package custom.narod.durak · Wikipedia, "Durak", revision 1353628926

work
urn:custom:narod:clir:durak#WIKI_EN_DURAK
number
Wikipedia, "Durak", revision 1353628926
kind
urn:custom:narod:clir:durak#encyclopedia_article

Article "Durak", revision 1353628926 of 2026-05-11

edition
urn:custom:narod:clir:durak#WIKI_EN_DURAK_REV
language
en
officiality
unofficial
materialisation
PINNED_OFFICIAL_BYTES
life cycle
adopted: 2026-05-11

Publications

URITypedocumentHashRetrieved
https://en.wikipedia.org/w/index.php?title=Durak&oldid=1353628926&action=rawtext/plain; charset=utf-8sha256:647ce006a916c42f64d6a84a52d01ee56be22c555b6006d496414f7ff0cdfc402026-09-17T00:00:00Z

Fragments — 7

regular-durak/attack-priority · paragraph · referenced by: 2

en · unofficial · sha256:d85964090c0cf320713e88c228b3d8e182e7f5b9c8b6e8b4c6c1bf6bc912714f

After the first attack, if the defender is successful, the attacker may launch a new attack. If they cannot or if they pass, then the player to the left of the defender may start a new attack or pass the chance to attack to the next non-defender going clockwise around the table. For each new attack which is defended successfully by the defender, the player who led that attack (played the last attack card) may start a new attack. After the original attack, attacks can only be made if the new attack card matches the rank of any card which has already been played during that round. If the player who led the last attack chooses not to attack again (and all future attacks during the round of attacks) then the original attacker may make a new attack, if they pass on making an attack then players to the defenders left may attack or pass and so on going clockwise around the table. There cannot be more than six attacks in each round. Each new attack card is placed to the left of the last attack card and the defender plays their defending card on top of the new attack card creating a row of attack and defence cards. The defender must respond to the new attack in the same fashion as the first attack by playing a card of the same suit of the new attack card with a higher rank or a trump card. All other players may make a new attack if the defender has successfully defended the last attack. The original attacker has priority for making an attack, then the player to defender's left has priority and so forth going clockwise. Some variants only allow cards to be added to the attack once the first defending card has been played.

Referencing norms: PriorityThrowInReading/ThrowInLegalPriorityReading, assert-h7f88babc190aab64c1a87b523855844573854aa6240c15f49913f11a30fd82c3

regular-durak/deck-and-trump · paragraph

en · unofficial · sha256:8105e2751366ce7ca3455aa6e8eeaaa8abc06c540b45f74d04107551de946006

The deck is shuffled, and each player is dealt six cards. The bottom card of the stock is turned and placed face up on the table, its suit determining the trump suit for the current deal. For example, if it is the 7 of diamonds, then diamonds rank higher than all plain-suit cards. The rest of the pack is then placed over the turn-up at right angles to it so that it remains visible. These cards form the ''prikup'' or [[talon (cards)|talon]]. The turn-up remains part of the talon and is drawn as the last card. Cards discarded due to successful defences are placed in a discard pile next to the talon.
regular-durak/first-attacker · paragraph · referenced by: 1

en · unofficial · sha256:4b85cbe1a60c22bade0b77fdaff8eab2ba8d52e5f992eec898f9e454092b76fe

The player who has the lowest trump card will be the first attacker (note that there is no obligation to play that lowest trump card as the first card). The player to the attacker's left is always the defender. After each round of attack play proceeds clockwise. If the attack succeeds (see below), the defender loses their turn and the attack passes to the player on the defender's left. If the attack fails, the defender becomes the next attacker.

Referencing norms: LowestTrumpHolderAttacksFirst

regular-durak/pogony · paragraph · referenced by: 1

en · unofficial · sha256:5f0bbc0c492df3f1a9fc9b9d6c54219a214f429d888ae23a6014c28c4a958053

If the last card played by an attacker is a six, and the defender loses, the defender is cheerfully pronounced ''durak s galstukom'' ({{lit|a fool with a [[necktie]]}}), and the six card may be symbolically placed on their chest. This is worse than declaring the loser simply as a ''durak'', because of the [[handicapping|handicap]] of having a low-value Six through the final part of the game. If the attacker plays two sixes, the loser is even called a ''durak'' with "epaulettes on both shoulders" in Russian "durak s pogonami".

Referencing norms: PogonyAwarded

perevodnoy/proyezdnoy · paragraph · referenced by: 2

en · unofficial · sha256:849c0ea8b50cc6b43d946f845e987f34048fd2de727e0b78e59d3943934f0505

One variation of passing called ''{{lang|ru-Latn|proyezdnoy}}'' ("drive-by") or ''{{lang|ru-Latn|pokaznoy}}'' ("showing") allows a defender who holds the trump of the same rank to simply show the card to pass the attack on and become the new attacker. The holder of the trump card of the same rank may play it at any time during the attack. If playing with fewer than 4 players, it is possible for the attack to be passed all the way around and come back to the holder of the trump card again. In this case the holder cannot show or play the same card again in order to pass the attack a second time.

Referencing norms: ProyezdnoyIsSeparateVariant/TransferByShowingRequiresVariant, assert-h59c5c3fffed141a584e76670772ce4d003620e04107eda8165d37681966df464

regular-durak/replenishing · paragraph · referenced by: 1

en · unofficial · sha256:20d29ba73e03e7658df0be73bb06821c62951a555ff074110814636e6e404930

At the end of each round of attacks against a defender, whether or not the defence was successful, each player draws new cards from the deck until they have six cards in their hand unless the deck has been exhausted. The main attacker draws as many cards as necessary first, followed by any other attackers in clockwise order, and finally the defender. If the talon is exhausted, and a player has played all their cards, they are eliminated from the game.

Referencing norms: LoserIsTheLastHolderOfCards

perevodnoy/transfer · paragraph · referenced by: 1

en · unofficial · sha256:e313e33e13cf5c01411d15371343ed4004be11853346eae0d79c344a8c7eb2d0

In a common variation called ''{{lang|ru-Latn|Perevodnoy}}'' ("transferrable" or "reversible") durak, a defender may pass to the next player if they have a card of the same rank. The defender adds this card to the pile and the next player becomes the defender. The defender now becomes the new attacker, and the player to their left becomes the new defender and must beat all cards played by the attacker. Passing is not allowed if the new defender has fewer cards in their hand than would be in the passed attack. In games involving four or fewer players, it is possible for the attack to pass all the way around the table, so that the original attacker ends up defending against their own attack.

Referencing norms: TransferPermittedByHandSize

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