Источник / закреплённая редакция

The Royal Game of Ur, reconstructed play

Источник пакета bab.royal_game_of_ur · BM 33333b mapped onto the Royal Game of Ur boards

work
urn:bab:clir:royal-game-of-ur#ROYAL_GAME_OF_UR
номер
BM 33333b mapped onto the Royal Game of Ur boards
вид
urn:bab:clir:royal-game-of-ur#regulation

Editorial reconstruction of BM 33333b play on the Ur boards

edition
urn:bab:clir:royal-game-of-ur#UR_RECONSTRUCTION
язык
en
официальность
unofficial
материализация
PINNED_EDITORIAL_RECONSTRUCTION
жизненный цикл
—

Публикации

URIТипdocumentHashПолучено
urn:bab:clir:royal-game-of-ur#reconstructiontext/plain; charset=utf-8sha256:07b530c2f43450bb5ee25bf64c709f21d76b85207fd0061f20d6db36429b81832026-09-19T00:00:00Z

Фрагменты — 12

article/1 · point · на него ссылаются: 2

en · unofficial · sha256:41530589c7cbc3d954995a49ba502d2fcc249224b766c0bee6490f887c69b298EN

Rule 1. Each player has seven pieces, and every piece begins the game off the board in reserve.

Ссылаются нормы: PieceInReserve, StartStepFromOccupation

article/10 · point · на него ссылаются: 4

en · unofficial · sha256:92629277f981ea73a1bbcf44cfb34405a50085f5663db553102cef10ee8687a6EN

Rule 10. Landing on a rosette grants the mover the power of an immediate extra throw.

Ссылаются нормы: ExtraThrowOnRosette, ExtraThrowPower, ExtraTurnPower, RosetteChaining

article/11 · point · на него ссылаются: 4

en · unofficial · sha256:0bee81e534671c9368ec76a3c7204c656da22b1e1f03e036601d9b557d64eef3EN

Rule 11. A piece leaves the board only by an exact throw that lands on the bearing-off step, and a throw that would overshoot is illegal for that piece.

Ссылаются нормы: DistanceMatchesThrow, ExactBearingOff, IllegalWhenOvershoot, Overshoot

article/12 · point · на него ссылаются: 2

en · unofficial · sha256:d78b4083e98ded8ba2c5d4a9d6fa4c771403438540b7f0471cd77a633b1df566EN

Rule 12. The first player to bear off all seven of their pieces wins, and the game is then completed.

Ссылаются нормы: SeventhPieceWins, WinnerCompletesGame

article/2 · point · на него ссылаются: 19

en · unofficial · sha256:bec41f9fa4c9f751a9bcac82257badc2cec6e9ae6f167fc300328a176be8fa7dEN

Rule 2. Each player follows a fourteen-step track: four private entry squares, eight shared combat squares, two private exit squares, then bearing off.

Ссылаются нормы: OnTrackFromEntry, OnTrackFromExit, OnTrackFromShared, assert-h0f7dde28d1bc8b8261e6f048a0e1bd41ca28fd79f6f94d51a8d205077576b0a2, assert-h1cf71d5056b3e76991a6dbe7f07b9fe2fa716109b976de1c31b7941cb8855bb9, assert-h44d3d5a424e736c113729f19cfe8669530f29053c057c8edaddcc1196466b216, assert-h4627ab67e9de0f52657119191d72e9dedd89cf5fce13442fcf9566a0a8719507, assert-h495aa164ec072efd3b6c047ffa5cfb8e0c2082ded1125225debca9215c6c0eed, assert-h5d3377dc64717349e84b0a3be32ae15265edc0ca0af707ff6fb76b62ee1458bd, assert-h6d6cd3451098296c4549b27b37b2d432f934836f4a9d0a6b29225e60f9646ca4, assert-h8180dd5bb98af991af9afb15afa13bd14704cad07f77fb8b7aff111397a7b715, assert-h82aef91f545170bb1edcb96a8ad99d7cb9f89118405a45126057d59fffa2ed72, assert-h873ae34bc1387db183fbe0d09c1ed72bc833a6d4fea712204b77df447d16fb9a, assert-h9aa1e9350e60745656c1e8461a1c1be742cd21c1dcab8ee527a5dd4177968600, assert-h9f901b20513ad39461ad7dc6e5c2fc2d155ae000f86cb2e92e1a655c28f52538, assert-ha5b031b39e5948a243814d6113497ca3f5211c0cf4f795622ed2d7eae8ba6003, assert-haeece20cac8c2beecd23ee4a6ae0084295019930237f1400bca55375124e6cb4, assert-hbad9734540164eb02272ecb0bae59ed54ff38aaa20696f5329441c1de1195707, assert-hc95c738d0e97375a0d0967cbd10bd8dfbc9f923a8209adecb1d81caaeb978598

article/3 · point · на него ссылаются: 3

en · unofficial · sha256:8be8b7ea3803d013db0ab54365e6111963a8ebd3f8a48466774ed7986ae66dccEN

Rule 3. Track steps 4, 8 and 14 are rosette squares: a piece standing on a rosette cannot be captured, and landing on a rosette grants an extra throw.

Ссылаются нормы: assert-h60ac3e099e0b44802173143357e42064a6bc9f823b095c2f3d661670b39de2e0, assert-hbef3e85e730ffb7dcfc661f47251b8b5f46cd1f12e38356c229cc8bf6c6e8738, assert-hfe64ad80d7d28c2f6d626326c98df973970c7c3e27d1f54ec702cd03c5a6ac34

article/4 · point · на него ссылаются: 1

en · unofficial · sha256:e369b353c7b79885e7c1fbb3b4ef1f9cf1b0cea6eee67e464add4831fcc4825eEN

Rule 4. The throw is the number of marked vertices among four tetrahedral dice and is an integer from 0 through 4 inclusive.

Ссылаются нормы: ValidThrow

article/5 · point · на него ссылаются: 6

en · unofficial · sha256:0f9307b80dd3f9368b9100c72c8b1c105f8269f1ed7d705620029e5220c9fdf8EN

Rule 5. A throw of 0 yields no move and the turn passes to the opponent.

Ссылаются нормы: ForcedPass, ForcedPassDuty, ForcedPassOnZero, IllegalOnZeroThrow, YieldTurnOnPass, ZeroThrow

article/6 · point · на него ссылаются: 6

en · unofficial · sha256:f6fd5ab6336663fb20c2e6e8d0e555bb362e1e97d784b4d85aa85893cdd77e39EN

Rule 6. If any legal move exists for the thrown number, the player must move one of their pieces; passing is then forbidden.

Ссылаются нормы: CompulsoryMove, ExecuteLegalPly, ForcedPassWhenOnlyCandidateIllegal, IllegalWhenBlockedByFriendly, LegalMove, MoveCompulsory

article/7 · point · на него ссылаются: 3

en · unofficial · sha256:85b358e540a9b7e43166b6a2b13b1e5c6daa41cd6193b39bc6c2906728f74a18EN

Rule 7. A piece may not land on a square already occupied by another piece of the same player.

Ссылаются нормы: FriendlyBlock, FriendlyBlockProhibition, FriendlyOccupationBlocks

article/8 · point · на него ссылаются: 9

en · unofficial · sha256:45e29288a4e9bc92a6ad591fb6d352eb76949060e1dfc25691e0ee20abe23ea0EN

Rule 8. Landing on a shared combat square other than the central rosette that is occupied by an opponent piece captures that piece and returns it to reserve.

Ссылаются нормы: CaptureOnSharedLane, CapturedPieceToReserve, assert-h00efdff7deebbd019e5024b6fb0a1f1fc67b069aa141450b982340245e05c090, assert-h2cfa34366a786915158004d9e4800ff55de74a606fb9f8ee540d857dd5bc12dd, assert-h6907cff20f789cfa248edb054a825fac984493782672b7609e5e3f2aa866af18, assert-h980383e6604eb5d3512d45c71897e4ce891674bd3295df0418143c20d28e46ec, assert-h9863abd1b9e590034e183b9001764cc163568d295421d985b62378aaec89e7ab, assert-hcfdc85b850003a1988a424706bbcc2a6315d4f2a98a710d16026c9df79af8776, assert-hd712dd3e7a0cfa9a1022f7922db5f90273e3a0de6f4de155f3f65eb1cb15532a

article/9 · point · на него ссылаются: 6

en · unofficial · sha256:7693dfd37f5f3a1e30278ca0a6860659f5ba0289d1c1909016f884076b9444eaEN

Rule 9. A piece standing on a rosette is immune from capture, and the opponent may not enter that occupied rosette.

Ссылаются нормы: EnterOccupiedRosette, EnterOccupiedRosetteForbidden, OccupiedRosetteBlocks, OccupiedRosetteIllegal, RosetteGrantsImmunity, RosetteImmunity

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